Session 8 — The Goblin Job

Date played: July 12, 2026 | In-game location: Road to Daggerford → Goblin territory → Waterdeep


What Happened#

The party broke camp and continued southeast toward the goblin sightings. Not far into the day's travel, they came across four goblins attacking a merchant wagon and its guards. The party joined the fight — Faerie Fire and Hex went up on the goblins early. One of the wagon's guards was killed in the fighting.

As the goblins broke, Bjorn gave chase while Fenrir called out not to kill the one they wanted alive. Fenrir made a show of loudly chasing another goblin (Performance: 13) while actually letting it slip away, though the goblin noticed the ruse (Perception: 18).

The trail led to the goblins' lair, where a wolf was waiting among them. The wolf knocked Fenrir unconscious before it was put down; Bjorn stabilized him. The party captured one goblin alive to bring back for interrogation — the guild wants to know what drove the goblins out of their previous territory. Something bigger reportedly moved in, though the party never confirmed what.

Loot from a small unlocked chest: 600 cp, 100 sp, and two potions of healing. The party collected 11 goblin ears total and harvested teeth and claws from the wolf. They also recovered the fallen guard's longsword, intending to return it to his companions.

With Bjorn out of spell slots, the party camped on the road (no Alarm). Melech fell asleep during his watch. Rather than push through a second night, they took 1 point of exhaustion to make it back to Waterdeep in one push.

Back in Waterdeep: sold wolf parts to Harkin, returned the guard's longsword to the guild, and split the two healing potions between Bjorn and Melech. The captured goblin was handed off to Kael Riven for interrogation. The quest board now has three new postings: an escort mission, a bandit-hunting job, and a kobold-infested mine — rewards still to be determined.

Something has been off with Melech since the goblin fights started — he slipped away from camp at night and came back looking better. The party noticed but hasn't confronted him.


Rewards#

Source Amount
Goblin ears (11 × 5 gp) 55 gp
Nest cleared 15 gp
Goblin captured alive 15 gp
Total 85 gp

Current Status#

  • Party is back in Waterdeep, carrying 1 point of exhaustion
  • Captured goblin now with the guild for interrogation
  • Quest board: escort mission, bandit job, kobolds in a mine — rewards TBD
  • Unresolved thread with Melech — party is keeping an eye on him

Resources#

📁 Session Recordings — OneDrive folder maintained by the DM