The Sewer Job

Quest giver: Adventurers' Guild
Location: Saltmarsh sewers
Sessions: 1–2 | Dates: May 3, 2026
Status: ✅ Complete


Summary#

The party's first contract as Wood-rank guild members. After the guild introduction — during which the party somewhat boldly claimed credit for defeating the Guildmaster — they reviewed the quest board. Options included a dragon subjugation (Platinum rank, well out of reach), herb collection, a missing cat, and the sewer clearance job. They chose the sewers.

Before descending, the party visited the Saltmarsh library and copied a rough map of the southern sewer layout — solid preparation that paid off. The sewers were dimly lit and partially flooded, with planks bridging damaged sections of walkway.

The party cleared out a nest of giant rats and rat swarms, locating and burning the nest after collecting tails. They also identified the structural damage the guild had flagged. Upon returning, the guild confirmed the job complete and directed them to sell the collected tails at Harkin's warehouse next door.


Encounters#

Saltmarsh Sewers#

Enemies: Giant rats, rat swarms
Outcome: All cleared. Rat nest located and burned.
Found: 3 gp among the nest debris


Rewards#

Source Amount
Guild — sewer clearance 25 gp
Rat tails sold to Harkin 16 gp
Found in rat nest 3 gp
Total 44 gp

Tail breakdown: 3 giant rat tails @ 1 gp each + 26 regular tails @ 5 sp each.


Notes#

  • Quest board at signup also listed a Platinum-rank dragon subjugation — a useful benchmark for how far the party has to go
  • This was the first time the party interacted with Harkin, the dwarven monster parts merchant next door to the guild